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# MATH 109 - Mathematical Models in Gaming

Credits: 5
Study of modeling using functions, algebraic equations, probability, and expected value, focused on the context of gaming. Includes elementary function growth analysis and game theory.

Enrollment Requirement: MATH 96  or MATH 97  with a grade of 2.0 or higher; or appropriate math placement.

Satisfies Requirement: Natural Science and Quantitative Skills
Course Fee: \$2.00

Course Outcomes:

Students who successfully complete this class will be able to:

1. Create functions modeling gaming and real-world situations.
2. Compute a weighted average.
3. Compare growth rates of functions.
4. Describe sample spaces and calculate the probability of an event in a random experiment.
5. State and apply basic rules of probability.
6. Compute an expected value and apply it to decision making.
7. Explain how a mathematical model can be used to answer questions about a gaming or real-world situation.

Program Outcomes
1. Recognize which quantitative or symbolic reasoning methods are appropriate for solving a given problem.
2. Correctly implement the quantitative or symbolic reasoning methods that are appropriate for solving a given problem.
3. Translate data into various formats such as symbolic language, equations, graphs, and formulas.

College-wide Outcomes
• Quantitative and Symbolic Reasoning - Quantitative Reasoning encompasses abilities necessary for a student to become literate in today’s technological world. Quantitative reasoning begins with basic skills and extends to problem solving.

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