MATH 109 - Mathematical Models in Gaming Credits: 5 Study of modeling using functions, algebraic equations, probability, and expected value, focused on the context of gaming. Includes elementary function growth analysis and game theory.
Enrollment Requirement: MATH 96 or MATH 97 with a grade of 2.0 or higher; or appropriate math placement.
Satisfies Requirement: Natural Science and Quantitative Skills Course Fee: $2.00
Course Outcomes:
Students who successfully complete this class will be able to:
- Create functions modeling gaming and real-world situations.
- Compute a weighted average.
- Compare growth rates of functions.
- Describe sample spaces and calculate the probability of an event in a random experiment.
- State and apply basic rules of probability.
- Compute an expected value and apply it to decision making.
- Explain how a mathematical model can be used to answer questions about a gaming or real-world situation.
Program Outcomes
- Recognize which quantitative or symbolic reasoning methods are appropriate for solving a given problem.
- Correctly implement the quantitative or symbolic reasoning methods that are appropriate for solving a given problem.
- Translate data into various formats such as symbolic language, equations, graphs, and formulas.
College-wide Outcomes
- Quantitative and Symbolic Reasoning - Quantitative Reasoning encompasses abilities necessary for a student to become literate in today’s technological world. Quantitative reasoning begins with basic skills and extends to problem solving.
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